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News
Nova Games Foundation: How USD 100,000 Grants Could Shape Game Development’s Future
2+ day, 19+ hour ago (1241+ words) Nova Games Foundation plans to support 20 young game designers with USD 100,000 grants each year. Selected developers will keep ownership of their games and will not have to give equity to the foundation. The program could give young developers more freedom…...
GRTV News - Nearly 2,0000 unionised Blizzard developers vote through a contract protecting against AI and layoffs
2+ day, 22+ hour ago (249+ words) Gamereactor UK GRTV News - Nearly 2,0000 unionised Blizzard developers vote through a contract protecting against AI and layoffs A rare bit of good news about workers in the games industry. Marvel's Guardians of the Galaxy: Encore Edition - Announcement Trailer Hela: of…...
PlayStation Architect Mark Cerny 'Nearing the End' of Career, Launching Fellowship Program With Game Awards Creator Geoff Keighley
3+ day, 17+ hour ago (266+ words) Mark Cerny & Geoff Keighley Launch Nova Fellowship IGN PlayStation Architect Mark Cerny 'Nearing the End' of Career, Launching Fellowship Program With Game Awards Creator Geoff Keighley Building the future of gaming, one developer at a time. PlayStation architect Mark Cerny…...
The Game Awards Host and PlayStation Lead Engineer to Invest Millions in Next Generation of Game Developers
4+ day, 13+ hour ago (280+ words) The Game Awards host Geoff Keighley and PlayStation 5 architect Mark Cerny have teamed up to launch the Nova Games Foundation, a charitable fund that will financially support aspiring developers. According to Game File, Keighley and Cerny have already made multi-million…...
PowerWash Simulator Devs Quietly Hold Layoffs and Cancel Unannounced Game
4+ day, 20+ hour ago (178+ words) From DualShockers (Written by Lauren Sayles) on September 8, 2026 | OpenCritic FuturLab, best known as the studio behind the highly acclaimed PowerWash Simulator series, has quietly made layoffs and canceled a project it had in development. Despite the layoffs, it has been…...
Double Fine made great games for Game Pass, but everything changed with Asha Sharma's arrival, complains Tim Schafer
6+ day, 23+ hour ago (532+ words) Tim Schafer's latest "great" game failed to gather more than 200 players on release on Steam. Double Fine Productions founder Tim Schafer sharply criticized Xbox's current direction, stating that the studio's relationship with Microsoft changed after Phil Spencer's departure and Asha…...
How Double Fine is charting its destiny outside of Xbox, starting with a Kickstarter campaign | Tim Schafer interview
1+ week, 3+ day ago (1907+ words) Tim Schafer, CEO of Double Fine Productions, has been busy dealing with a lot of change in the past couple of months, but he has successfully extracted his studio from Microsoft and he is once again running it as an…...
Silver Lining Interactive Named Global PublisherNews | DLH.NET The Gaming People
1+ week, 4+ day ago (173+ words) Macclesfield, UK - 1 September 2026 Silver Lining Interactive is proud to announce that it is partnering with studio Kniv Studio Co., Ltd. to publish the vibrant pixel-art, turn-based SRPG that reimagines the charm of classic strategy: STARDUST: Wish of Witch. Players can…...
Report: Savvy Games Group CEO Brian Ward departs company
1+ week, 4+ day ago (280+ words) 'As Savvy embarks on its next period of transformational growth, this is the right time for new leadership for that evolution.' Saudi Arabian video game conglomerate Savvy Games Group appears to be experiencing a change in leadership. That's according to…...
14 years on, the creator of DayZ is still searching for a solution to survival gaming's biggest problem: 'I think I am going to die without having solved it"
1+ week, 6+ day ago (872+ words) "And honestly, I'm okay with that." This isn't to say Hall doesn't recognise his good fortune: "It was obviously an amazing thing that happened to me," he stresses. But there is a sense that, while Hall gained much from the…...